Image default
Gaming

Developers are sharing their game dev “sins” and some of them are gleeful



If Twitter does die, I will miss it. Amidst the wailing lie certain gems, like this thread of developers sharing confessions and cheeky tricks from across their careers. We’re talking cobbling rat-tunnel ducts together to form a makeshift flare launcher in Dishonored, or using the bottom of a bleach bottle as a stand-in for a light fixture. I’ve picked out some of my favourites – come and revel in them with me.

First off, here’s that bottle: a galaxy brain play courtesy of Valheim VFX Artist Andi Jorgensen.

In the same vein, here’s Dishonored campaign director Dana Nightingale’s flare launcher. Flawless work.

I liked Antoine Henry’s short tale of working to a rushed Rayman Raving Rabbids 2 schedule, where a need for additional mini-games resulted in the creation of one that simply asked players to “Concentrate to score points” then handed them out randomly. (Players confidently reporting their winning strategies reminds me of that fun study about superstitious pigeons).

Shaun Finney contributed another ingenious way of dodging time constraints, sadly not usable in this era.

There’s plenty more to enjoy, from deliberately impossible endgames to a texture that contains somebody’s full credit card info.

A whole lot of devs cop to sneaking the Loss meme into their games, too, which is neat but not half as good as bleach bottle light fixtures. Props to Danny Sweeney for kicking off the fun, though. Peruse the thread for yourself, if you fancy.





Source link

Related posts

Greyhill Incident looks like Outlast with aliens, lands next year

Leroy Daugherty

Grasshopper Manufacture video shows grotesque ‘boss’ for mystery project – Destructoid

Leroy Daugherty

The Witcher 3’s Next-Gen Update Will Add “Lots of New Secrets and Little Details”

Leroy Daugherty

Uncover the Secret Origin of Cheesy Gubbins in Two Point Campus: Space Academy

Leroy Daugherty

NBA 2K21 server shutdown date announced for December 2022

Leroy Daugherty

Vast Grimm RPG Now Available

Leroy Daugherty

This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Accept Read More